Enlisted in-game screenshot showing WWII infantry combat with AI squad
Enlisted — Steam (store.steampowered.com)

Enlisted's biggest recent headline is visual rather than tactical: Gaijin Entertainment rolled out ray tracing support in a major graphics update, bringing the WWII squad shooter's lighting and reflections up to a standard closer to its sister title, War Thunder, which received similar upgrades earlier. For a game built around large-scale historical battles, better lighting fidelity matters more than it might in a smaller-scale shooter — Enlisted's identity is as much about atmosphere as it is about gunplay.

Steady, unglamorous patch work

Away from the graphics headline, Gaijin's update cadence for Enlisted has stayed focused on the granular fixes that keep a live-service military shooter feeling coherent. Recent patches corrected the firing sound of the F7F-1's 20mm M3 cannon to better match its real caliber, fixed the display of Soviet guerrilla arms and Suomi KP/-31 squad poses, and resolved an issue that made it impossible to apply decals and decorators to vehicles on PlayStation when using a gamepad.

None of these are headline features, but they're the kind of fixes that matter to Enlisted's core audience — players drawn to the game specifically for its squad-command mechanic and its attention to historical detail, where an inaccurate weapon sound or a broken uniform texture stands out precisely because the rest of the presentation aims for authenticity.

Server issues and event compensation

Not every recent update has gone smoothly. In late July, Gaijin acknowledged server issues affecting the "Reinforcements Received: Vintage Arsenal" event and announced compensation adjustments in the following week's patch — a reminder that even a mature live-service title with years of infrastructure behind it isn't immune to event-breaking hiccups, and that how a studio responds to them matters as much as preventing them in the first place.

Recent changes, at a glance:

  • Ray tracing support — added in a major graphics update, aligning Enlisted's visual fidelity with Gaijin's other titles.
  • Weapon and cosmetic fixes — corrected F7F-1 cannon audio, Soviet guerrilla arm displays, and Suomi KP/-31 squad poses.
  • Platform fix — resolved a bug blocking vehicle decal application via PlayStation gamepad.
  • Event compensation — adjustments issued after server issues disrupted the Vintage Arsenal event in late July.

Enlisted's core differentiator remains its squad-command format — leading AI-controlled soldiers through large historical battles rather than fighting solo — and none of this recent patch work touches that formula directly. But the combination of a genuine visual upgrade and continued attention to small-scale authenticity fixes suggests Gaijin is treating the game as a long-term platform worth polishing, not a title coasting on its core concept alone.

The real test for Enlisted going forward is whether that polish keeps pace with squad AI complaints, which remain the most persistent point of community feedback regardless of how good the game looks doing it.

David
Editor

David has spent years grinding live-service and gacha games — from tier-1 raid content to Steam Early Access survival crafters. He plays first, writes second: every guide, review and tier list on ThisRig comes from hours actually logged in the game.